I just added easy save to my project, and setup autosave, but now whenever i build the project, i got about 200 errors saying things like:
Code: Select all
An asset is marked with HideFlags.DontSave but is included in the build:
Asset: 'Library/unity editor resources'
Asset name: Hidden/2D Handles Dotted Lines
(You are probably referencing internal Unity data in your build.)
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler ()
If I delete the Easy Save Manager object, everything works fine, but only when I re-add it do my builds fail.
Is there a reason for this?