- Post your Feature Requests in this thread -

Vote for new features, or make your own requests here.
Iamsodarncool
Posts: 2
Joined: Wed Nov 22, 2017 12:34 am

Re: - Post your Feature Requests in this thread -

Post by Iamsodarncool »

Joel wrote: This has already been requested as part of pretty printing: http://www.moodkie.com/forum/viewtopic.php?f=14&t=1223
l
Ah thank you! I hope you do put this in. It is a nightmare to edit unformatted JSON, especially settings files.
m_drunk
Posts: 9
Joined: Thu Mar 29, 2018 6:48 pm

Re: - Post your Feature Requests in this thread -

Post by m_drunk »

I'd like to see nullable types.
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Joel
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Joined: Wed Nov 07, 2012 10:32 pm

Re: - Post your Feature Requests in this thread -

Post by Joel »

m_drunk wrote:I'd like to see nullable types.
Hi there,

Reference types are nullable in Easy Save 3. For example:
Transform t = null;
ES3.Save<Transform>("myTransform", t);
Transform newTransform = ES3.Load<Transform>("myTransform");
Debug.Log(newTransform); // Outputs null.
All the best,
Joel
Joel @ Moodkie Interactive
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m_drunk
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Joined: Thu Mar 29, 2018 6:48 pm

Re: - Post your Feature Requests in this thread -

Post by m_drunk »

Sorry. I should have been more specific. I have an api that returns generic types like System.Nullable<DateTime> and System.Nullable<int> (DateTime? And int?). I had to refactor quite a few response models, as saving these makes ES3 choke. You can look in my models in the API folder of the example project I sent you for more reference.
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Joel
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Re: - Post your Feature Requests in this thread -

Post by Joel »

m_drunk wrote:Sorry. I should have been more specific. I have an api that returns generic types like System.Nullable<DateTime> and System.Nullable<int> (DateTime? And int?). I had to refactor quite a few response models, as saving these makes ES3 choke. You can look in my models in the API folder of the example project I sent you for more reference.
Ah I understand now. I've added a Feature Request for this here: http://moodkie.com/forum/viewtopic.php?f=14&t=1339

All the best,
Joel
Joel @ Moodkie Interactive
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kozuskoo
Posts: 1
Joined: Fri May 11, 2018 8:49 pm

Re: - Post your Feature Requests in this thread -

Post by kozuskoo »

Hi, i want to know if you has plans to a Bolt integration?
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Joel
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Re: - Post your Feature Requests in this thread -

Post by Joel »

kozuskoo wrote:Hi, i want to know if you has plans to a Bolt integration?
Hi there,

This is the first time this has been requested, so I've added a feature request here: http://moodkie.com/forum/viewtopic.php? ... 4626#p4626

All the best,
Joel
Joel @ Moodkie Interactive
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R.C.
Posts: 1
Joined: Sun Jul 15, 2018 9:16 pm

Re: - Post your Feature Requests in this thread -

Post by R.C. »

Hi,

I'd like to feature request new data types depending on the Job and ECS system. NativeTypes<T0>


See API https://docs.unity3d.com/ScriptReferenc ... ray_1.html
Nativetapes can not be serialized like public fields and they must be disposed manually prevent GC.

Possible
struct NativeArray<T>
struct NativeList<T>
struct NativeSlice<T>
struct NativeHashmag<key><value>


public class myjob : monobehavior ...

public NativeArray>int> MyArray = new NativeArray>int>(0);

Awake(){
NativeArray>int> MyArray = new NativeArray>int>(1000);

OnEnable()
MyArray = ES2.LoadNativeArray(....);

onDisable()
ES2.SaveNativeArray( MyArray );

OnDestroy()
MyArray.Dispose();
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Joel
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Joined: Wed Nov 07, 2012 10:32 pm

Re: - Post your Feature Requests in this thread -

Post by Joel »

Hi there,

As this is the first time this has been requested, I've added a feature request for this here:
https://moodkie.com/forum/viewtopic.php?f=14&t=1455

All the best,
Joel
Joel @ Moodkie Interactive
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davidlim
Posts: 9
Joined: Fri May 31, 2019 11:27 pm

Re: - Post your Feature Requests in this thread -

Post by davidlim »

Hii, I would like to request some kind of streaming capability for files, this can either be a continue that loads X keys every Y time/frames or even more simply just expose some of the internal methods that already read via stream to allow us to implement this our selfs.
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