Hello and happy day!
I am calling ES3.DeleteFile(); to delete all saved data; then I reload the scene so the player has a fresh start.
Problem: The data persists through a scene reload - but does not persist through Application.Quit();
I would rather not call Application.Quit(); but a simple scene reload so the player is no inconvenienced.
Any information or advice?
Thanks very much,
dano
Deleted data persists after scene reload
Re: Deleted data persists after scene reload
Hi Dano, and happy day to you too
Would you be able to create a basic script which replicates this? I don't appear to be getting this at my end.
Also just to check: are you using the latest version of Easy Save?
Finally, if you're using caching, are you deleting it from the File storage location? Otherwise the original file will still exist on disk.
All the best,
Joel
Would you be able to create a basic script which replicates this? I don't appear to be getting this at my end.
Also just to check: are you using the latest version of Easy Save?
Finally, if you're using caching, are you deleting it from the File storage location? Otherwise the original file will still exist on disk.
All the best,
Joel