Code: Select all
NullReferenceException: Object reference not set to an instance of an object
UnityEngine.GUILayoutUtility.DoGetRect (UnityEngine.GUIContent content, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) (at <cbf2a10624ce43bd854be663c98dfa0e>:0)
UnityEngine.GUILayoutUtility.GetRect (UnityEngine.GUIContent content, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) (at <cbf2a10624ce43bd854be663c98dfa0e>:0)
UnityEngine.GUILayout.DoTextField (System.String text, System.Int32 maxLength, System.Boolean multiline, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) (at <cbf2a10624ce43bd854be663c98dfa0e>:0)
UnityEngine.GUILayout.TextField (System.String text, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) (at <cbf2a10624ce43bd854be663c98dfa0e>:0)
ES3Editor.AutoSaveWindow.OnGUI () (at Assets/Plugins/Easy Save 3/Editor/AutoSaveWindow.cs:103)
ES3Editor.ES3Window.OnGUI () (at Assets/Plugins/Easy Save 3/Editor/ES3Window.cs:180)
UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition) (at <4911eca47f294e18a7b3306f02701303>:0)
UnityEditor.DockArea.DrawView (UnityEngine.Rect dockAreaRect) (at <4911eca47f294e18a7b3306f02701303>:0)
UnityEditor.DockArea.OldOnGUI () (at <4911eca47f294e18a7b3306f02701303>:0)
UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <73c3b9fa4da644c9a21a8a16d8e2909f>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
Code: Select all
ArgumentException: Getting control 0's position in a group with only 0 controls when doing repaint
Aborting
UnityEngine.GUILayoutGroup.GetNext () (at <cbf2a10624ce43bd854be663c98dfa0e>:0)
UnityEngine.GUILayoutUtility.DoGetRect (UnityEngine.GUIContent content, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) (at <cbf2a10624ce43bd854be663c98dfa0e>:0)
UnityEngine.GUILayoutUtility.GetRect (UnityEngine.GUIContent content, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) (at <cbf2a10624ce43bd854be663c98dfa0e>:0)
UnityEngine.GUILayout.DoTextField (System.String text, System.Int32 maxLength, System.Boolean multiline, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) (at <cbf2a10624ce43bd854be663c98dfa0e>:0)
UnityEngine.GUILayout.TextField (System.String text, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) (at <cbf2a10624ce43bd854be663c98dfa0e>:0)
ES3Editor.AutoSaveWindow.OnGUI () (at Assets/Plugins/Easy Save 3/Editor/AutoSaveWindow.cs:103)
ES3Editor.ES3Window.OnGUI () (at Assets/Plugins/Easy Save 3/Editor/ES3Window.cs:180)
UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition) (at <4911eca47f294e18a7b3306f02701303>:0)
UnityEditor.DockArea.DrawView (UnityEngine.Rect dockAreaRect) (at <4911eca47f294e18a7b3306f02701303>:0)
UnityEditor.DockArea.OldOnGUI () (at <4911eca47f294e18a7b3306f02701303>:0)
UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <73c3b9fa4da644c9a21a8a16d8e2909f>:0)
UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <73c3b9fa4da644c9a21a8a16d8e2909f>:0)
UnityEngine.UIElements.IMGUIContainer.DoIMGUIRepaint () (at <73c3b9fa4da644c9a21a8a16d8e2909f>:0)
UnityEngine.UIElements.UIR.RenderChainCommand.ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams drawParams, System.Single pixelsPerPoint, System.Exception& immediateException) (at <73c3b9fa4da644c9a21a8a16d8e2909f>:0)
Rethrow as ImmediateModeException
UnityEngine.UIElements.UIR.RenderChain.Render () (at <73c3b9fa4da644c9a21a8a16d8e2909f>:0)
UnityEngine.UIElements.UIRRepaintUpdater.Update () (at <73c3b9fa4da644c9a21a8a16d8e2909f>:0)
UnityEngine.UIElements.VisualTreeUpdater.UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase phase) (at <73c3b9fa4da644c9a21a8a16d8e2909f>:0)
UnityEngine.UIElements.Panel.UpdateForRepaint () (at <73c3b9fa4da644c9a21a8a16d8e2909f>:0)
UnityEngine.UIElements.Panel.Repaint (UnityEngine.Event e) (at <73c3b9fa4da644c9a21a8a16d8e2909f>:0)
UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) (at <73c3b9fa4da644c9a21a8a16d8e2909f>:0)
UnityEngine.UIElements.UIElementsUtility.UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& eventHandled) (at <73c3b9fa4da644c9a21a8a16d8e2909f>:0)
UnityEngine.UIElements.UIEventRegistration.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at <73c3b9fa4da644c9a21a8a16d8e2909f>:0)
UnityEngine.UIElements.UIEventRegistration+<>c.<.cctor>b__1_2 (System.Int32 i, System.IntPtr ptr) (at <73c3b9fa4da644c9a21a8a16d8e2909f>:0)
UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& result) (at <cbf2a10624ce43bd854be663c98dfa0e>:0)