Loading game objects from the structure

Discussion and help for Easy Save 3
Notso
Posts: 51
Joined: Sat May 08, 2021 6:53 pm

Re: Loading game objects from the structure

Post by Notso »

Sorry to jkump in here, but if you placed them in the scene already, he wrote a script that saves their state and destroyed them on load on this post
https://moodkie.com/forum/viewtopic.php ... tive#p9124

I modified it a bit for my use, but it works as is. (Just place it on the object in the scene, NOT the prefab in assets)
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Joel
Moodkie Staff
Posts: 4849
Joined: Wed Nov 07, 2012 10:32 pm

Re: Loading game objects from the structure

Post by Joel »

Notso wrote: Sat Jan 27, 2024 4:05 pm Sorry to jkump in here, but if you placed them in the scene already, he wrote a script that saves their state and destroyed them on load on this post
https://moodkie.com/forum/viewtopic.php ... tive#p9124

I modified it a bit for my use, but it works as is. (Just place it on the object in the scene, NOT the prefab in assets)
Thanks for the response :) I believe the objects the OP want removed are generated at runtime, but if they're not then Notso's link will indeed be useful :)

All the best,
Joel
Joel @ Moodkie Interactive
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