Hey Joel,
Did you ever find a work around for the namespace error. Im currently getting this error with the es2 audio clip. Im in unity 2017.1.1p1.
Thanks,
Mitch
EDIT: I found the work around testing now to see if i can get it to work
EDIT 2: It works thanks!
.NET Framework dependency errors in Unity 2017.1
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- Posts: 4
- Joined: Tue Sep 19, 2017 6:04 pm
Re: .NET Framework dependency errors in Unity 2017.1
Glad you found the fix Mitch
All the best,
Joel
All the best,
Joel
Re: .NET Framework dependency errors in Unity 2017.1
Hi, I've run into the same error.
I've removed the .dll and updated EasySave2, but now I'm getting the following error:
TypeLoadException: Could not load type 'ES2EditorManageTypes' from assembly 'ES2Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
UnityEditor.Build.BuildPipelineInterfaces.InitializeBuildCallbacks (BuildCallbacks findFlags) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildPipelineInterfaces.cs:116)
I've removed the .dll and updated EasySave2, but now I'm getting the following error:
TypeLoadException: Could not load type 'ES2EditorManageTypes' from assembly 'ES2Editor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
UnityEditor.Build.BuildPipelineInterfaces.InitializeBuildCallbacks (BuildCallbacks findFlags) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildPipelineInterfaces.cs:116)
Re: .NET Framework dependency errors in Unity 2017.1
Hi there,
It looks like it's also failed to remove the Editor DLL, and is trying to include this in the build. If you search your project for ES2Editor.dll and delete this, it should fix your problem.
All the best,
Joel
It looks like it's also failed to remove the Editor DLL, and is trying to include this in the build. If you search your project for ES2Editor.dll and delete this, it should fix your problem.
All the best,
Joel
Re: .NET Framework dependency errors in Unity 2017.1
Hi Joel,
Edit: It does have it, it just didnt show up when I added .dll
Checking now if it works.
Edit2: that was it, Thanks for the quick reply!
Edit: It does have it, it just didnt show up when I added .dll
Checking now if it works.
Edit2: that was it, Thanks for the quick reply!
Last edited by DavidSmit on Wed Dec 06, 2017 10:20 am, edited 1 time in total.
Re: .NET Framework dependency errors in Unity 2017.1
If the DLLs are indeed missing, please could you send me a basic project which replicates this so I can test it at my end?
All the best,
Joel
All the best,
Joel