Hello.
I am not good at English. I'm sorry.
There is a problem with the file built for Mac.
1 / EasySave3 setting uses "Setting" = "Data Path".
2 / Build the file with this setting.
3 / zip the built file with .zip
4 / Unzip, EasySave3 save function does not work.
However, if you move the file extracted from zip to another location, saving becomes effective. It's very strange.
Is there a way to prevent the save function from being disabled?
Unity 2017.4.21 f1
macOS 10.13.6
problem with the file built for Mac.
Re: problem with the file built for Mac.
Sorry, I don't think I understand. Please could you explain in more detail how saving doesn't work? What errors are you getting? Would you be able to show me the code you're using?
All the best,
Joel
All the best,
Joel
Re: problem with the file built for Mac.
Thank you for your reply.
I'm not good at English, so I upload images.
I'm not good at English, so I upload images.
- Attachments
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- ES3_Q1.png (129.44 KiB) Viewed 1836 times
Re: problem with the file built for Mac.
Hi there,
You cannot save to 'Data path' in a built player because this path no longer exists in an OSX build. Instead you should use Persistent Data Path.
All the best,
Joel
You cannot save to 'Data path' in a built player because this path no longer exists in an OSX build. Instead you should use Persistent Data Path.
All the best,
Joel