As a noob to coding i would like to see a few YouTube tutorials for EasySave 3, i found a couple for Easysave 2 but i'm still finding it hard to understand even those ones (By Speed tutor)
I'm hoping that the ES3 makes things easier as from what i can see in the ES2 YouTube series you have to make a variable for everything you want saved? i.e player stats, position, etc as the kit i'm using utilizes an inventory (array) how would i go about saving this would i have to list every item in the inventory or just the array itself.
Sorry for being a noob but i was hoping that things would be easier than they seem, so a tutorial video would be a real help to me, and maybe others. Might even drive a few more sales of the package too
Thanks
Youtube tutorials for ES3
Re: Youtube tutorials for ES3
Hi there,
There is a feature request for video tutorials here:
https://moodkie.com/forum/viewtopic.php ... 5308#p5308
Also note that there are detailed guides here:
https://docs.moodkie.com/product/easy-s ... s3-guides/
And there are some examples here, and the option to request other examples:
https://moodkie.com/forum/viewforum.php?f=16
If I understand you correctly, it is not necessary to have a variable for each thing you want saved. And Easy Save 3 does indeed make this easier. If you let me know a bit more about a specific thing you wish to achieve, I can see if I can provide you with more assistance.
All the best,
Joel
There is a feature request for video tutorials here:
https://moodkie.com/forum/viewtopic.php ... 5308#p5308
Also note that there are detailed guides here:
https://docs.moodkie.com/product/easy-s ... s3-guides/
And there are some examples here, and the option to request other examples:
https://moodkie.com/forum/viewforum.php?f=16
If I understand you correctly, it is not necessary to have a variable for each thing you want saved. And Easy Save 3 does indeed make this easier. If you let me know a bit more about a specific thing you wish to achieve, I can see if I can provide you with more assistance.
All the best,
Joel
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- Posts: 2
- Joined: Sun Apr 14, 2019 2:07 pm
Re: Youtube tutorials for ES3
Thanks for the fast reply.
So i'm currently using UFPS for my project which has a Player inventory script attached to the player (among other scripts) i have the ES3 Auto Save script added to it as well with save children checked so i'm assuming/hoping that upon save it will save everything the player has added to these scripts i.e health state at time of save, position, weapons collected, ammo, etc also if i add the ES Autosave to any enemies will it save their current health, position etc (i assume yes but just checking).
In the meantime i will go and look for more tutorials on YouTube although there seem to be only a few about So if you can get a few done that would be of real benefit. I voted on the feature request and encourage others to do so if they find it difficult to understand like me
As i only get about an hour a day during the week to work on my project i apologize in advance if my replies to this thread are a little slow, but thanks again.
So i'm currently using UFPS for my project which has a Player inventory script attached to the player (among other scripts) i have the ES3 Auto Save script added to it as well with save children checked so i'm assuming/hoping that upon save it will save everything the player has added to these scripts i.e health state at time of save, position, weapons collected, ammo, etc also if i add the ES Autosave to any enemies will it save their current health, position etc (i assume yes but just checking).
In the meantime i will go and look for more tutorials on YouTube although there seem to be only a few about So if you can get a few done that would be of real benefit. I voted on the feature request and encourage others to do so if they find it difficult to understand like me
As i only get about an hour a day during the week to work on my project i apologize in advance if my replies to this thread are a little slow, but thanks again.
Re: Youtube tutorials for ES3
Hi there,
Auto Save will only save Components which have been explicitly supported, so you may need to add support for the UFPS components in the Types pane. For more info on what is saved and how to explicitly add support for the UFPS Components, see the Saving & Loading GameObjects guide: https://docs.moodkie.com/easy-save-3/es ... s-prefabs/
All the best,
Joel
Auto Save will only save Components which have been explicitly supported, so you may need to add support for the UFPS components in the Types pane. For more info on what is saved and how to explicitly add support for the UFPS Components, see the Saving & Loading GameObjects guide: https://docs.moodkie.com/easy-save-3/es ... s-prefabs/
All the best,
Joel