I set up your plugin but I find myself facing a problem, is it possible to be able to load and keep the state of a gameobject. When I save a gameobject, it will reset with these basic features. Do you have a solution to offer?
Thanking you.
Problem saving a destroyed gameobject
Re: Problem saving a destroyed gameobject
Hi there,
You can put the following script on a GameObject to save whether it has been destroyed.
All the best,
Joel
You can put the following script on a GameObject to save whether it has been destroyed.
All the best,
Joel
- Attachments
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- SaveDestroyed.cs
- (373 Bytes) Downloaded 135 times