Imported it from the asset store into a project.
Created a script copied straight from the getting started guide:
...yadda yaddad class declaration...
Code: Select all
{
public float myKey;
// This checks whether "myKey" exists before trying to load it.
if(ES3.KeyExists("myKey"))
myValue = ES3.Load<float>("myKey");
}
It refuses to compile and spits out this error:
Code: Select all
error CS0103: The name 'ES3' does not exist in the current context