First of all, thanks a lot for this excellent plugin. We've integrated it into our two previous released games, and it worked very well.
So in our current project, we have a GameVariable class which has a "value" field of type "System.object".
Some time ago everything was working fine, I could save the game variables and reload them, but now I get this error when loading:
Code: Select all
FormatException: Expected '{' or "null", found 'f'.
This is the problematic part in the save file:
Code: Select all
{
"name" : "Active",
"value" : false
}
Code: Select all
{
"name" : "Active",
"value" : {
"__type" : "bool"false
}
}
I ended up removing the assembly definition I added in EasySave3 folder, and I extracted my "save bridge code" out of another assembly in order to make the save work.
But now ES3 doesn't save object type correctly.
What can I do ? Thanks !
Daniel