How i can save all object in game open world ?

Easy Save 2 has been replaced by Easy Save 3, so is no longer supported.
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eotiti
Posts: 4
Joined: Wed Dec 28, 2016 5:46 am

How i can save all object in game open world ?

Post by eotiti »

I am Use playmaker to work with EAsy save
it well ... But i just can save only one float per time in a file !
it is bad ! because my game look like "open world" .... have many object in a scene
i need to save position of all that object per time !
How i can do this by EAsy save with playmaker ?
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Joel
Moodkie Staff
Posts: 4849
Joined: Wed Nov 07, 2012 10:32 pm

Re: How i can save all object in game open world ?

Post by Joel »

Hi there,

There's no simple way of doing this due to how Playmaker works (unfortunately we have no control over this).

The easiest way would be to put all of your object's Transforms into a Playmaker array (Playmaker very recently started supporting arrays). Then when saving, you could create a second array and fill it with the positions of each of these Transforms. Then when you load, load the array of positions and assign them back to the Transforms in your array.

All the best,
Joel
Joel @ Moodkie Interactive
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