Building for WebGL
Posted: Fri Sep 29, 2017 3:45 pm
Hi,
I'm trying to build a project with ES3 on a mac, unity2017.1.0 p4 Target: WebGL
and getting the build error below. Do you know what I am doing wrong. Cheers
stdout:
Fatal error in Unity CIL Linker
System.ArgumentException: Unable to find the file for the assembly named 'ES3, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Should this assembly be in the project? Use the 'ignoreIfMissing="1"' attribute if this assembly may not always exist. ---> Mono.Cecil.AssemblyResolutionException: Failed to resolve assembly: 'ES3, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'
at Mono.Linker.LinkContext.Resolve (Mono.Cecil.IMetadataScope scope) [0x00047] in <114d8887b0b545308ed79d49a500b4cd>:0
at UnityLinker.Steps.UnityResolveFromXmlStep.GetAssembly (Mono.Linker.LinkContext context, Mono.Cecil.AssemblyNameReference assemblyName) [0x00001] in <8faa3831367147a5b4f1efc161d11bdf>:0
at UnityLinker.Steps.UnityResolveFromXmlStep.ProcessAssemblies (Mono.Linker.LinkContext context, System.Xml.XPath.XPathNodeIterator iterator) [0x00014] in <8faa3831367147a5b4f1efc161d11bdf>:0
--- End of inner exception stack trace ---
I'm trying to build a project with ES3 on a mac, unity2017.1.0 p4 Target: WebGL
and getting the build error below. Do you know what I am doing wrong. Cheers
stdout:
Fatal error in Unity CIL Linker
System.ArgumentException: Unable to find the file for the assembly named 'ES3, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Should this assembly be in the project? Use the 'ignoreIfMissing="1"' attribute if this assembly may not always exist. ---> Mono.Cecil.AssemblyResolutionException: Failed to resolve assembly: 'ES3, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'
at Mono.Linker.LinkContext.Resolve (Mono.Cecil.IMetadataScope scope) [0x00047] in <114d8887b0b545308ed79d49a500b4cd>:0
at UnityLinker.Steps.UnityResolveFromXmlStep.GetAssembly (Mono.Linker.LinkContext context, Mono.Cecil.AssemblyNameReference assemblyName) [0x00001] in <8faa3831367147a5b4f1efc161d11bdf>:0
at UnityLinker.Steps.UnityResolveFromXmlStep.ProcessAssemblies (Mono.Linker.LinkContext context, System.Xml.XPath.XPathNodeIterator iterator) [0x00014] in <8faa3831367147a5b4f1efc161d11bdf>:0
--- End of inner exception stack trace ---