Destroyed Gameobject Save
Posted: Thu Nov 23, 2017 6:33 pm
Hey,
I am new to using this asset. What would be the best way to save/record if a certain gameobject in the level has been destroyed. For instance, if I have 1 ammo pickup gameobject in the level and the player has grabbed the pickup (thus destroying the gameobject), how would I save that it was been destroyed? The gameobject/ammo pickup is placed in the level from the editor, it is not created from script.
Let me know if there is more information you need and id be happy to go into more detail.
Thanks!
I am new to using this asset. What would be the best way to save/record if a certain gameobject in the level has been destroyed. For instance, if I have 1 ammo pickup gameobject in the level and the player has grabbed the pickup (thus destroying the gameobject), how would I save that it was been destroyed? The gameobject/ammo pickup is placed in the level from the editor, it is not created from script.
Let me know if there is more information you need and id be happy to go into more detail.
Thanks!