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Compatible wth 2017.4.0f1 ?

Posted: Wed Apr 11, 2018 2:00 pm
by furroy
I tried to go back and do a Cloud Build w/ 2017.4.0f1 and got the following errors:
I would prefer to use the 2017 LTS releases than 2018 so I have a stable platform.

No Library cache found - ALL assets will be re-imported.
[Unity] Initialize engine version: 2017.4.0f1 (b5bd171ee9ba)
[Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Assembly-CSharp-firstpass.dll
[Unity] Compilation failed: 2 error(s), 0 warnings
[Unity] Assets/Plugins/Easy Save 3/Scripts/Types/Unity Types/ES3Type_MainModule.cs(47,64): error CS1061: Type `UnityEngine.ParticleSystem.MainModule' does not contain a definition for `flipRotation' and no extension method `flipRotation' of type `UnityEngine.ParticleSystem.MainModule' could be found. Are you missing an assembly reference?
[Unity] /UNITY_PATH/Unity/Unity-2017_4_0f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll (Location of the symbol related to previous error)
[Unity] Assets/Plugins/Easy Save 3/Scripts/Types/Unity Types/ES3Type_MainModule.cs(156,16): error CS1061: Type `UnityEngine.ParticleSystem.MainModule' does not contain a definition for `flipRotation' and no extension method `flipRotation' of type `UnityEngine.ParticleSystem.MainModule' could be found. Are you missing an assembly reference?
[Unity] /UNITY_PATH/Unity/Unity-2017_4_0f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll (Location of the symbol related to previous error)
[Unity] Assets/Plugins/Easy Save 3/Scripts/Types/Unity Types/ES3Type_MainModule.cs(47,64): error CS1061: Type `UnityEngine.ParticleSystem.MainModule' does not contain a definition for `flipRotation' and no extension method `flipRotation' of type `UnityEngine.ParticleSystem.MainModule' could be found. Are you missing an assembly reference?
[Unity] Assets/Plugins/Easy Save 3/Scripts/Types/Unity Types/ES3Type_MainModule.cs(156,16): error CS1061: Type `UnityEngine.ParticleSystem.MainModule' does not contain a definition for `flipRotation' and no extension method `flipRotation' of type `UnityEngine.ParticleSystem.MainModule' could be found. Are you missing an assembly reference?

Re: Compatible wth 2017.4.0f1 ?

Posted: Wed Apr 11, 2018 2:06 pm
by Joel
Hi there,

It looks like they might have modified the ParticleSystem.MainModule class in 2017.4. In the meantime, assuming you're not saving/loading particle systems, you can remove this error by searching your project for ES3Type_MainModule.cs and deleting it.

All the best,
Joel