Saving the Transform will save the position, rotation and scale of an object.
It uses the Save action to save a Transform variable when the Application quits, and then loads the save data using the Load action when the FSM first begins.
States are commented to describe what is happening.
Note:
- Easy Save and PlayMaker should be installed in your project before importing this example. The example is located in Assets/Easy Save 3/Examples/.
- All examples are only provided as an educational sample, and may need modification for your purposes. They are provided without warranty.