Hi there, as the title, can I save the class like them to ES2 and store to file *.txt, I using the manager types but I can not found the class HitObject, I'm newer, s.o can help! <3
public abstract class HitObject
{
public Vector3 Position;
public int StartTime;
public int EndTime;
public int HitSound;
//public List<int> Addition { get; set; } = new List<int>();
public int MaxCombo = 1;
public HitObject(Vector3 position, int startTime, int endTime, int hitSound)
{
Position = position;
StartTime = startTime;
EndTime = endTime;
HitSound = hitSound;
}
}
public abstract class StandardHitObject : HitObject
{
public bool IsNewCombo;
public StandardHitObject(Vector3 position, int startTime, int endTime, int hitSound, bool isNewCombo)
: base(position, startTime, endTime, hitSound)
{
IsNewCombo = isNewCombo;
}
}
public class StandardSpinner : StandardHitObject
{
public StandardSpinner(Vector2 position, int startTime, int endTime, int hitSound, bool isNewCombo)
: base(position, startTime, endTime, hitSound, isNewCombo)
{
}
}
public class StandardSlider : StandardHitObject
{
public CurveType CurveType;
public List<Vector3> SliderPoints = new List<Vector3>();
public int Repeats;
public float PixelLength;
//public int EdgeHitSound { get; set; }
//public List<int> EdgeAddition { get; set; }
public StandardSlider(Vector3 position, int startTime, int endTime, int hitSound, bool isNewCombo, CurveType type,
List<Vector3> points, int repeats, float pixelLength) : base(position, startTime, endTime, hitSound, isNewCombo)
{
CurveType = type;
SliderPoints = points;
Repeats = repeats;
PixelLength = pixelLength;
}
}