problem with the file built for Mac.

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white
Posts: 6
Joined: Sat Mar 16, 2019 1:08 am

problem with the file built for Mac.

Post by white »

Hello.
I am not good at English. I'm sorry.

There is a problem with the file built for Mac.

1 / EasySave3 setting uses "Setting" = "Data Path".
2 / Build the file with this setting.
3 / zip the built file with .zip
4 / Unzip, EasySave3 save function does not work.

However, if you move the file extracted from zip to another location, saving becomes effective. It's very strange.

Is there a way to prevent the save function from being disabled?

Unity 2017.4.21 f1
macOS 10.13.6
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Joel
Moodkie Staff
Posts: 4849
Joined: Wed Nov 07, 2012 10:32 pm

Re: problem with the file built for Mac.

Post by Joel »

Sorry, I don't think I understand. Please could you explain in more detail how saving doesn't work? What errors are you getting? Would you be able to show me the code you're using?

All the best,
Joel
Joel @ Moodkie Interactive
Purchase Easy Save | Contact | Guides | Docs | Getting started
white
Posts: 6
Joined: Sat Mar 16, 2019 1:08 am

Re: problem with the file built for Mac.

Post by white »

Thank you for your reply.
I'm not good at English, so I upload images.
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Joel
Moodkie Staff
Posts: 4849
Joined: Wed Nov 07, 2012 10:32 pm

Re: problem with the file built for Mac.

Post by Joel »

Hi there,

You cannot save to 'Data path' in a built player because this path no longer exists in an OSX build. Instead you should use Persistent Data Path.

All the best,
Joel
Joel @ Moodkie Interactive
Purchase Easy Save | Contact | Guides | Docs | Getting started
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