Does this work with additive scenes?

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Rafarel
Posts: 15
Joined: Wed Dec 05, 2018 3:16 pm

Does this work with additive scenes?

Post by Rafarel »

I can't get ES3 works with my setup of additive scenes.

It saves me only reference to objects, do not saves my values and it is not able to restore the save into my scriptable object PlayerData ...

it also duplicate an id in the json :

Code: Select all

{
    "player":
    {
        "__type": "PlayerData,Assembly-CSharp",
        "value":
        {
            "_ES3Ref": 5534630408272622616,
            "_ES3Ref": 5534630408272622616,
            "nickname": "Player",
            "gameItems": [
            {
                "_ES3Ref": 5374238719894378834
            },
            {
                "_ES3Ref": 8348733035831785742
            },
            {
                "_ES3Ref": 7730346100878140932
            },
            {
                "_ES3Ref": 7650848858544809742
            },
            {
                "_ES3Ref": 1277278110681633219
            }],
            "skills": [
            {
                "_ES3Ref": 841719269139786
            },
            {
                "_ES3Ref": 8453848302489402037
            },
            {
                "_ES3Ref": 4167181232365228165
            }],
            "worlds": [
            {
                "_ES3Ref": 1836580547698088888
            },
            {
                "_ES3Ref": 5773705593868458019
            }]
        }
    }
}
User avatar
Joel
Moodkie Staff
Posts: 4849
Joined: Wed Nov 07, 2012 10:32 pm

Re: Does this work with additive scenes?

Post by Joel »

Hi there,

Please could you create a very basic project which replicates this and PM it to me with instructions? It's not possible for me to tell what is happening from what you've said.

All the best,
Joel
Joel @ Moodkie Interactive
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