Saving a Mesh only saves a Reference
Posted: Mon Apr 01, 2019 1:34 pm
Easy Save has been a fantastic asset, saves tons of time and is easy to use. Well done!
I'm running into an issue trying to save and load a mesh. It's saving a reference to the mesh but not the mesh data itself.
Some background: I have created a small data-holder class to save a set of data all together, including a mesh. I have successfully created a custom Easy Save type for this class. When I trigger a save, it writes the save file as anticipated. In that file I can see that it has saved the other data in the class correctly, but for the mesh I get something like this: "myMesh":{"_ES3Ref":6654615124156248822}. When I trigger a load, all of the other data in the class is loaded correctly but the mesh field is blank.
On June 11, 2018, davidiad posted a similar issue when saving meshes via cloud storage. At that time it was suggested a fix was available. I'm hoping this still holds true.
Thanks for your help!
I'm running into an issue trying to save and load a mesh. It's saving a reference to the mesh but not the mesh data itself.
Some background: I have created a small data-holder class to save a set of data all together, including a mesh. I have successfully created a custom Easy Save type for this class. When I trigger a save, it writes the save file as anticipated. In that file I can see that it has saved the other data in the class correctly, but for the mesh I get something like this: "myMesh":{"_ES3Ref":6654615124156248822}. When I trigger a load, all of the other data in the class is loaded correctly but the mesh field is blank.
On June 11, 2018, davidiad posted a similar issue when saving meshes via cloud storage. At that time it was suggested a fix was available. I'm hoping this still holds true.
Thanks for your help!