How to Disable Autosave on specific prefab instance?
Posted: Wed Mar 25, 2020 7:12 pm
Hello,
A have a scenario where the player can drag objects around on the screen. While in 'drag mode' I want to disable the autosave capabilities from that particular instance but not the whole scene or other objects, so if the player was to close the app, or go to another scene, the object would not update it's saved data. I have access to the target game object that is being dragged and thus the ES3AutoSave component, but setting enabled = false does not prevent the save from happening.
Please advise on how I can resolve this issue.
Thanks!
TJ
A have a scenario where the player can drag objects around on the screen. While in 'drag mode' I want to disable the autosave capabilities from that particular instance but not the whole scene or other objects, so if the player was to close the app, or go to another scene, the object would not update it's saved data. I have access to the target game object that is being dragged and thus the ES3AutoSave component, but setting enabled = false does not prevent the save from happening.
Please advise on how I can resolve this issue.
Thanks!
TJ