v2.8.4 unity 2018 ios
Posted: Fri Mar 27, 2020 9:57 pm
Is Unity 2018 iOS supported with v2.8.4?
Updated from Unity 5.6 to 2018 and loading no longer works on iOS. Works fine with Android and Editor.
Getting error:
CryptographicException: Padding is invalid and cannot be removed.
at System.Security.Cryptography.RijndaelManagedTransform.DecryptData (System.Byte[] inputBuffer, System.Int32 inputOffset, System.Int32 inputCount, System.Byte[]& outputBuffer, System.Int32 outputOffset, System.Security.Cryptography.PaddingMode paddingMode, System.Boolean fLast) [0x00000] in <00000000000000000000000000000000>:0
at System.Security.Cryptography.RijndaelManagedTransform.TransformFinalBlock (System.Byte[] inputBuffer, System.Int32 inputOffset, System.Int32 inputCount) [0x00000] in <00000000000000000000000000000000>:0
at System.Security.Cryptography.CryptoStream.FlushFinalBlock () [0x00000] in <00000000000000000000000000000000>:0
at System.Security.Cryptography.CryptoStream.Dispose (System.Boolean disposing) [0x00000] in <00000000000000000000000000000000>:0
at System.IO.Stream.Close () [0x00000] in <00000000000000000000000000000000>:0
at MoodkieSecurity.AESEncryptor.iDecrypt (System.Byte[] data, System.Byte[] key, System.Byte[] iv) [0x00000] in <00000000000000000000000000000000>:0
at ES2Reader.GetEncryptedReader () [0x00000] in <00000000000000000000000000000000>:0
at ES2Reader.ReadEncrypted[T] (ES2Type type) [0x00000] in <00000000000000000000000000000000>:0
at ES2.Load[T] (System.String identifier) [0x00000] in <00000000000000000000000000000000>:0
Updated from Unity 5.6 to 2018 and loading no longer works on iOS. Works fine with Android and Editor.
Getting error:
CryptographicException: Padding is invalid and cannot be removed.
at System.Security.Cryptography.RijndaelManagedTransform.DecryptData (System.Byte[] inputBuffer, System.Int32 inputOffset, System.Int32 inputCount, System.Byte[]& outputBuffer, System.Int32 outputOffset, System.Security.Cryptography.PaddingMode paddingMode, System.Boolean fLast) [0x00000] in <00000000000000000000000000000000>:0
at System.Security.Cryptography.RijndaelManagedTransform.TransformFinalBlock (System.Byte[] inputBuffer, System.Int32 inputOffset, System.Int32 inputCount) [0x00000] in <00000000000000000000000000000000>:0
at System.Security.Cryptography.CryptoStream.FlushFinalBlock () [0x00000] in <00000000000000000000000000000000>:0
at System.Security.Cryptography.CryptoStream.Dispose (System.Boolean disposing) [0x00000] in <00000000000000000000000000000000>:0
at System.IO.Stream.Close () [0x00000] in <00000000000000000000000000000000>:0
at MoodkieSecurity.AESEncryptor.iDecrypt (System.Byte[] data, System.Byte[] key, System.Byte[] iv) [0x00000] in <00000000000000000000000000000000>:0
at ES2Reader.GetEncryptedReader () [0x00000] in <00000000000000000000000000000000>:0
at ES2Reader.ReadEncrypted[T] (ES2Type type) [0x00000] in <00000000000000000000000000000000>:0
at ES2.Load[T] (System.String identifier) [0x00000] in <00000000000000000000000000000000>:0