Hi all,
Has anyone had any success saving prefab variants?
I have a prefab called BaseShip, it looks like this.
Code: Select all
Baseship
Inventory
Equipment
Colliders
And a variant that looks like this
Code: Select all
TestShip
Inventory
Equipment
Colliders
Plane
Plane
Plane
Plane
I create my prefab variants from the initial BaseShip and add colliders to them that line up with the 2d sprites, I then save the prefab variant and add it to EasySave3 references. When I launch my game and create a test save, then reload - the ship reloads properly - but the Colliders child object is entirely empty. I have a feeling when it instantiates the prefab, it is instantiating the base prefab instead of the prefab variant that includes the required collider objects.
Any ideas?
Thanks,
Chris