Save WebGL Error

Discussion and help for Easy Save 3
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tokarea
Posts: 3
Joined: Fri May 15, 2020 5:47 am

Save WebGL Error

Post by tokarea »

Hello.

When I published a Unity game with WebGL on Ichi.io, the following error occurred.
An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was:
uncaught exception: abort(84) at jsStackTrace (magicrafting.wasm.framework.unityweb:8:22313)
stackTrace (magicrafting.wasm.framework.unityweb:8:22484)
onAbort@https://v6p9d9t4.ssl.hwcdn.net/html/227 ... js:4:11118
abort (magicrafting.wasm.framework.unityweb:8:507770)
@blob:https://v6p9d9t4.ssl.hwcdn.net/36e9bc14 ... 4c6251d688 line 8 > WebAssembly.instantiate:wasm-function[74043]:0x174f402 (blob:https://v6p9d9t4.ssl.hwcdn.net/36e9bc14 ... 4c6251d688 line 8 > WebAssembly.instantiate:wasm-function[26549]:0xc00c59)
@blob:https://v6p9d9t4.ssl.hwcdn.net/36e9bc14 ... 4c6251d688 line 8 > WebAssembly.instantiate:wasm-function[40065]:0xeb15b0 (blob:https://v6p9d9t4.ssl.hwcdn.net/36e9bc14 ... 4c6251d688 line 8 > WebAssembly.instantiate:wasm-function[40065]:0xeb1975)
@blob:https://v6p9d9t4.ssl.hwcdn.net/36e9bc14 ... 4c6251d688 line 8 > WebAssembly.instantiate:wasm-function[40079]:0xeb2770 (blob:https://v6p9d9t4.ssl.hwcdn.net/36e9bc14 ... 4c6251d688 line 8 > WebAssembly.instantiate:wasm-function[46565]:0x1007bf6)
@blob:https://v6p9d9t4.ssl.hwcdn.net/36e9bc14 ... 4c6251d688 line 8 > WebAssembly.instantiate:wasm-function[46564]:0x1007b89 (blob:https://v6p9d9t4.ssl.hwcdn.net/36e9bc14 ... 4c6251d688 line 8 > WebAssembly.instantiate:wasm-function[46560]:0x1007943)
@blob:https://v6p9d9t4.ssl.hwcdn.net/36e9bc14 ... 4c6251d688 line 8 > WebAssembly.instantiate:wasm-function[46555]:0x1007752 (blob:https://v6p9d9t4.ssl.hwcdn.net/36e9bc14 ... 4c6251d688 line 8 > WebAssembly.instantiate:wasm-function[46553]:0x1006def)
@blob:https://v6p9d9t4.ssl.hwcdn.net/36e9bc14 ... 4c6251d688 line 8 > WebAssembly.instantiate:wasm-function[64243]:0x14aa80f (blob:https://v6p9d9t4.ssl.hwcdn.net/36e9bc14 ... 4c6251d688 line 8 > WebAssembly.instantiate:wasm-function[28256]:0xc639d4)
@blob:https://v6p9d9t4.ssl.hwcdn.net/36e9bc14 ... 4c6251d688 line 8 > WebAssembly.instantiate:wasm-function[73944]:0x174ee25
UnityModule [UnityModule/Module.dynCall_viiii] (magicrafting.wasm.framework.unityweb:8:497495)
invoke_viiii (magicrafting.wasm.framework.unityweb:8:379102)
@blob:https://v6p9d9t4.ssl.hwcdn.net/36e9bc14 ... 4c6251d688 line 8 > WebAssembly.instantiate:wasm-function[73574]:0x1739640 (blob:https://v6p9d9t4.ssl.hwcdn.net/36e9bc14 ... 4c6251d688 line 8 > WebAssembly.instantiate:wasm-function[73573]:0x1739571)
@blob:https://v6p9d9t4.ssl.hwcdn.net/36e9bc14 ... 4c6251d688 line 8 > WebAssembly.instantiate:wasm-function[72598]:0x170996a (blob:https://v6p9d9t4.ssl.hwcdn.net/36e9bc14 ... 4c6251d688 line 8 > WebAssembly.instantiate:wasm-function[24567]:0xbce92b)
@blob:https://v6p9d9t4.ssl.hwcdn.net/36e9bc14 ... 4c6251d688 line 8 > WebAssembly.instantiate:wasm-function[73909]:0x174e942
UnityModule [UnityModule/Module.dynCall_iiiii] (magicrafting.wasm.framework.unityweb:8:479766)
invoke_iiiii (magicrafting.wasm.framework.unityweb:8:345849)
@blob:https://v6p9d9t4.ssl.hwcdn.net/36e9bc14 ... 4c6251d688 line 8 > WebAssembly.instantiate:wasm-function[68924]:0x167fb54 (blob:https://v6p9d9t4.ssl.hwcdn.net/36e9bc14 ... 4c6251d688 line 8 > WebAssembly.instantiate:wasm-function[68364]:0x16650b6)
@blob:https://v6p9d9t4.ssl.hwcdn.net/36e9bc14 ... 4c6251d688 line 8 > WebAssembly.instantiate:wasm-function[4790]:0x21e317 (blob:https://v6p9d9t4.ssl.hwcdn.net/36e9bc14 ... 4c6251d688 line 8 > WebAssembly.instantiate:wasm-function[4789]:0x21e240)
@blob:https://v6p9d9t4.ssl.hwcdn.net/36e9bc14 ... 4c6251d688 line 8 > WebAssembly.instantiate:wasm-function[10857]:0x45fd6e (blob:https://v6p9d9t4.ssl.hwcdn.net/36e9bc14 ... 4c6251d688 line 8 > WebAssembly.instantiate:wasm-function[10841]:0x45ea53)
@blob:https://v6p9d9t4.ssl.hwcdn.net/36e9bc14 ... 4c6251d688 line 8 > WebAssembly.instantiate:wasm-function[12772]:0x5549cd (blob:https://v6p9d9t4.ssl.hwcdn.net/36e9bc14 ... 4c6251d688 line 8 > WebAssembly.instantiate:wasm-function[12771]:0x5546e6)
@blob:https://v6p9d9t4.ssl.hwcdn.net/36e9bc14 ... 4c6251d688 line 8 > WebAssembly.instantiate:wasm-function[11236]:0x48b064 (blob:https://v6p9d9t4.ssl.hwcdn.net/36e9bc14 ... 4c6251d688 line 8 > WebAssembly.instantiate:wasm-function[10947]:0x4687f1)
@blob:https://v6p9d9t4.ssl.hwcdn.net/36e9bc14 ... 4c6251d688 line 8 > WebAssembly.instantiate:wasm-function[10947]:0x468806 (blob:https://v6p9d9t4.ssl.hwcdn.net/36e9bc14 ... 4c6251d688 line 8 > WebAssembly.instantiate:wasm-function[10942]:0x468310)
@blob:https://v6p9d9t4.ssl.hwcdn.net/36e9bc14 ... 4c6251d688 line 8 > WebAssembly.instantiate:wasm-function[10935]:0x46656a (blob:https://v6p9d9t4.ssl.hwcdn.net/36e9bc14 ... 4c6251d688 line 8 > WebAssembly.instantiate:wasm-function[73930]:0x174ecd9)
UnityModule [UnityModule/Module.dynCall_v] (magicrafting.wasm.framework.unityweb:8:490697)
browserIterationFunc (magicrafting.wasm.framework.unityweb:8:180739)
runIter (magicrafting.wasm.framework.unityweb:8:183812)
Browser_mainLoop_runner (magicrafting.wasm.framework.unityweb:8:182274)
I think it's probably happening when the save function is executed, because it didn't happen when commenting out the timer using the save function in "Easy Save3".

If there are any rudimentary errors, I would appreciate it if you could point them out.

Thank you for your continued support.

User avatar
Joel
Moodkie Staff
Posts: 2755
Joined: Wed Nov 07, 2012 10:32 pm

Re: Save WebGL Error

Post by Joel »

Hi there,

Unfortunately as there's no reference to any of the Easy Save API in the error messages I'm not able to see what is happening, or whether this relates to Easy Save.

If you're able to get more descriptive error log then I'm happy to look into this further. I believe more detail is outputted to the Javascript console (see this page).

All the best,
Joel
Joel @ Moodkie Interactive
Twitter - Unity

tokarea
Posts: 3
Joined: Fri May 15, 2020 5:47 am

Re: Save WebGL Error

Post by tokarea »

Thank you for your reply.

Here are the other error codes that appeared when you made the save.
An abnormal situation has occurred: the PlayerLoop internal function has been called recursively. Please contact Customer Support with a sample project so that we can reproduce the problem and troubleshoot it.
(Filename: Line: 377)
I'm trying to find out if there is any other information at the moment, but these were the two errors when I did the save process.

Thank you for your continued support.

User avatar
Joel
Moodkie Staff
Posts: 2755
Joined: Wed Nov 07, 2012 10:32 pm

Re: Save WebGL Error

Post by Joel »

Hi there,

Searching the error message into Google seems to show that it's GUI-related, so is unlikely to be related to Easy Save as our API has no GUI.

All the best,
Joel
Joel @ Moodkie Interactive
Twitter - Unity

tokarea
Posts: 3
Joined: Fri May 15, 2020 5:47 am

Re: Save WebGL Error

Post by tokarea »

Thank you for your reply.

Thank you very much for taking the trouble to look up the error due to the inconvenience.

I would like to find out about the GUI.

Thank you very much.

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