Is it possible to append the save/load path at runtime.
Posted: Wed Jun 24, 2020 2:06 am
Hello
Not using Playmaker, doing this via code.
Initially I wanted to use the streamingAssets path, but that does not seem to be an option. I am now using the persistantDataPath but want to add folders to this path with different save files in. I am building a quiz system and the user will be able to add images and music files to each different quiz they create (ideally I would still prefer to use streamingAssets in case my end user is using an SSD for their system drive).
So, what I am ideally looking for is a way to do something like this: Path = Application.streamingAssets + "/" + UserSaveDirectory(x); // Where x is the different quizzes that the user creates.
I just cannot work out how to change the path of ES3 to work with that method.
Would really love a bit of assistance.
many thanks, Steve
Not using Playmaker, doing this via code.
Initially I wanted to use the streamingAssets path, but that does not seem to be an option. I am now using the persistantDataPath but want to add folders to this path with different save files in. I am building a quiz system and the user will be able to add images and music files to each different quiz they create (ideally I would still prefer to use streamingAssets in case my end user is using an SSD for their system drive).
So, what I am ideally looking for is a way to do something like this: Path = Application.streamingAssets + "/" + UserSaveDirectory(x); // Where x is the different quizzes that the user creates.
I just cannot work out how to change the path of ES3 to work with that method.
Would really love a bit of assistance.
many thanks, Steve