Intended behavior:
1. Enter intro screen
2. Tap "Start Game"
3. Tap "Male" or "Female"
4. Scene change with a...
Code: Select all
[SerializeField]
private Enums.Gender
What I’ve tried:
- Enabled “Save Prefab” on player prefab
- Called below snippet when gender button gets selected:
Code: Select all
ES3.Save(Constants.PLAYER_PREFAB_SAVE_KEY, this)
- Called below snippet when scene loads (tried in both Awake() and Start()):
Code: Select all
ES3.LoadInto(Constants.PLAYER_PREFAB_SAVE_KEY, this)
EasySave is currently set to load in Awake()