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Setting up saving/loading with playmaker

Posted: Tue May 25, 2021 7:12 pm
by ChromoDev
Heyo! I'm trying to set up Easy Save3 with my project that uses playmaker but I'm running into some hurdles at the set-up phase, at a baseline right now I'm just trying to save and load the global variables, using the "save all/ load all" actions but I keep getting this error;

( GameManager : PauseSys : RESTART-LEVEL : LoadAll : System.IO.FileNotFoundException: File "C:/Users/Sal/AppData/LocalLow/DefaultCompany/Project Bitter V2/BitterSaveFile.es3" could not be found. )
EasySave3-errorLog.PNG
EasySave3-errorLog.PNG (221 KiB) Viewed 477 times
so its seems like I haven't set this up properly, so I ask how do I go about doing that? I haven't fiddled too much with the settings, (aside from the file name) so I'm unclear where to go from here.
EasySave3-Settings.PNG
EasySave3-Settings.PNG (46.15 KiB) Viewed 477 times
EasySave3-Playermaker-Save_Load.png
EasySave3-Playermaker-Save_Load.png (111.4 KiB) Viewed 477 times

Re: Setting up saving/loading with playmaker

Posted: Tue May 25, 2021 7:24 pm
by Joel
Hi there,

You don't appear to be accounting for the situation where the app first loads and there is no save data to load. In this case you would need to first use the File Exists action to ensure there's data to load before trying to load it.

All the best,
Joel