Problem with saving gameobjects and childs
Posted: Thu Nov 25, 2021 9:45 am
Hello,
I am currently working on an android app with Unity. We have a little problem with saving a gameobject and its childs. We have a scene where you can draw and put sprite gameobjects on the drawing canvas. When we try to save the gameobject in a file it says: "{"Stamps":{"__type":"UnityEngine.GameObject,UnityEngine.CoreModule","value":null}} ". When we try to load the gameobject it fails (maybe we are doing something wrong).
How can we save and load the complete gameobject with its children attached?
Thanks in advance.
I am currently working on an android app with Unity. We have a little problem with saving a gameobject and its childs. We have a scene where you can draw and put sprite gameobjects on the drawing canvas. When we try to save the gameobject in a file it says: "{"Stamps":{"__type":"UnityEngine.GameObject,UnityEngine.CoreModule","value":null}} ". When we try to load the gameobject it fails (maybe we are doing something wrong).
How can we save and load the complete gameobject with its children attached?
Thanks in advance.