Re: Auto Save Null Key
Posted: Sun Aug 07, 2022 4:58 am
by mjspritzer
Also here is what it says in the debug log you had shared with me:
Wrote _ES3Ref with value 5351492720842220650
UnityEngine.Debug:Log (object)
ES3Writer:WriteProperty (string,object) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:259)
ES3Writer:WriteRef (UnityEngine.Object) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:246)
ES3Types.ES3Type_GameObject:WriteObject (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Unity Types/ES3Type_GameObject.cs:27)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:228)
ES3Types.ES3ArrayType:Write (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Collection Types/ES3ArrayType.cs:26)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:211)
ES3:Serialize (object,ES3Types.ES3Type,ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:837)
ES3:Serialize<UnityEngine.GameObject[]> (UnityEngine.GameObject[],ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:822)
ES3File:Save<UnityEngine.GameObject[]> (string,UnityEngine.GameObject[]) (at Assets/Plugins/Easy Save 3/Scripts/ES3File.cs:157)
ES3:Save<UnityEngine.GameObject[]> (string,UnityEngine.GameObject[],ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:104)
ES3AutoSaveMgr:Save () (at Assets/Plugins/Easy Save 3/Scripts/Auto Save/ES3AutoSaveMgr.cs:75)
SaveSystem:OnApplicationQuit () (at Assets/SaveSystem.cs:20)
Wrote transformID with value 492048210292799211
UnityEngine.Debug:Log (object)
ES3Writer:WriteProperty (string,object) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:259)
ES3Types.ES3Type_GameObject:WriteObject (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Unity Types/ES3Type_GameObject.cs:37)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:228)
ES3Types.ES3ArrayType:Write (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Collection Types/ES3ArrayType.cs:26)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:211)
ES3:Serialize (object,ES3Types.ES3Type,ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:837)
ES3:Serialize<UnityEngine.GameObject[]> (UnityEngine.GameObject[],ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:822)
ES3File:Save<UnityEngine.GameObject[]> (string,UnityEngine.GameObject[]) (at Assets/Plugins/Easy Save 3/Scripts/ES3File.cs:157)
ES3:Save<UnityEngine.GameObject[]> (string,UnityEngine.GameObject[],ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:104)
ES3AutoSaveMgr:Save () (at Assets/Plugins/Easy Save 3/Scripts/Auto Save/ES3AutoSaveMgr.cs:75)
SaveSystem:OnApplicationQuit () (at Assets/SaveSystem.cs:20)
Wrote hideFlags with value None
UnityEngine.Debug:Log (object)
ES3Writer:WriteProperty (string,object) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:259)
ES3Types.ES3Type_GameObject:WriteObject (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Unity Types/ES3Type_GameObject.cs:49)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:228)
ES3Types.ES3ArrayType:Write (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Collection Types/ES3ArrayType.cs:26)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:211)
ES3:Serialize (object,ES3Types.ES3Type,ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:837)
ES3:Serialize<UnityEngine.GameObject[]> (UnityEngine.GameObject[],ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:822)
ES3File:Save<UnityEngine.GameObject[]> (string,UnityEngine.GameObject[]) (at Assets/Plugins/Easy Save 3/Scripts/ES3File.cs:157)
ES3:Save<UnityEngine.GameObject[]> (string,UnityEngine.GameObject[],ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:104)
ES3AutoSaveMgr:Save () (at Assets/Plugins/Easy Save 3/Scripts/Auto Save/ES3AutoSaveMgr.cs:75)
SaveSystem:OnApplicationQuit () (at Assets/SaveSystem.cs:20)
Wrote active with value True
UnityEngine.Debug:Log (object)
ES3Writer:WriteProperty (string,object) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:259)
ES3Types.ES3Type_GameObject:WriteObject (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Unity Types/ES3Type_GameObject.cs:51)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:228)
ES3Types.ES3ArrayType:Write (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Collection Types/ES3ArrayType.cs:26)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:211)
ES3:Serialize (object,ES3Types.ES3Type,ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:837)
ES3:Serialize<UnityEngine.GameObject[]> (UnityEngine.GameObject[],ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:822)
ES3File:Save<UnityEngine.GameObject[]> (string,UnityEngine.GameObject[]) (at Assets/Plugins/Easy Save 3/Scripts/ES3File.cs:157)
ES3:Save<UnityEngine.GameObject[]> (string,UnityEngine.GameObject[],ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:104)
ES3AutoSaveMgr:Save () (at Assets/Plugins/Easy Save 3/Scripts/Auto Save/ES3AutoSaveMgr.cs:75)
SaveSystem:OnApplicationQuit () (at Assets/SaveSystem.cs:20)
Wrote _ES3Ref with value -1
UnityEngine.Debug:Log (object)
ES3Writer:WriteProperty (string,object) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:259)
ES3Writer:WriteRef (UnityEngine.Object) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:246)
ES3Types.ES3Type_GameObject:WriteObject (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Unity Types/ES3Type_GameObject.cs:27)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:228)
ES3Types.ES3ListType:Write (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Collection Types/ES3ListType.cs:29)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:211)
ES3Writer:Write (object,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:161)
ES3Writer:WriteProperty (string,object,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:273)
ES3Types.ES3Type_GameObject:WriteObject (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Unity Types/ES3Type_GameObject.cs:54)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:228)
ES3Types.ES3ArrayType:Write (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Collection Types/ES3ArrayType.cs:26)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:211)
ES3:Serialize (object,ES3Types.ES3Type,ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:837)
ES3:Serialize<UnityEngine.GameObject[]> (UnityEngine.GameObject[],ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:822)
ES3File:Save<UnityEngine.GameObject[]> (string,UnityEngine.GameObject[]) (at Assets/Plugins/Easy Save 3/Scripts/ES3File.cs:157)
ES3:Save<UnityEngine.GameObject[]> (string,UnityEngine.GameObject[],ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:104)
ES3AutoSaveMgr:Save () (at Assets/Plugins/Easy Save 3/Scripts/Auto Save/ES3AutoSaveMgr.cs:75)
SaveSystem:OnApplicationQuit () (at Assets/SaveSystem.cs:20)
Wrote transformID with value -1
UnityEngine.Debug:Log (object)
ES3Writer:WriteProperty (string,object) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:259)
ES3Types.ES3Type_GameObject:WriteObject (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Unity Types/ES3Type_GameObject.cs:37)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:228)
ES3Types.ES3ListType:Write (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Collection Types/ES3ListType.cs:29)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:211)
ES3Writer:Write (object,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:161)
ES3Writer:WriteProperty (string,object,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:273)
ES3Types.ES3Type_GameObject:WriteObject (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Unity Types/ES3Type_GameObject.cs:54)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:228)
ES3Types.ES3ArrayType:Write (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Collection Types/ES3ArrayType.cs:26)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:211)
ES3:Serialize (object,ES3Types.ES3Type,ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:837)
ES3:Serialize<UnityEngine.GameObject[]> (UnityEngine.GameObject[],ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:822)
ES3File:Save<UnityEngine.GameObject[]> (string,UnityEngine.GameObject[]) (at Assets/Plugins/Easy Save 3/Scripts/ES3File.cs:157)
ES3:Save<UnityEngine.GameObject[]> (string,UnityEngine.GameObject[],ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:104)
ES3AutoSaveMgr:Save () (at Assets/Plugins/Easy Save 3/Scripts/Auto Save/ES3AutoSaveMgr.cs:75)
SaveSystem:OnApplicationQuit () (at Assets/SaveSystem.cs:20)
Wrote hideFlags with value None
UnityEngine.Debug:Log (object)
ES3Writer:WriteProperty (string,object) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:259)
ES3Types.ES3Type_GameObject:WriteObject (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Unity Types/ES3Type_GameObject.cs:49)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:228)
ES3Types.ES3ListType:Write (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Collection Types/ES3ListType.cs:29)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:211)
ES3Writer:Write (object,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:161)
ES3Writer:WriteProperty (string,object,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:273)
ES3Types.ES3Type_GameObject:WriteObject (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Unity Types/ES3Type_GameObject.cs:54)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:228)
ES3Types.ES3ArrayType:Write (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Collection Types/ES3ArrayType.cs:26)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:211)
ES3:Serialize (object,ES3Types.ES3Type,ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:837)
ES3:Serialize<UnityEngine.GameObject[]> (UnityEngine.GameObject[],ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:822)
ES3File:Save<UnityEngine.GameObject[]> (string,UnityEngine.GameObject[]) (at Assets/Plugins/Easy Save 3/Scripts/ES3File.cs:157)
ES3:Save<UnityEngine.GameObject[]> (string,UnityEngine.GameObject[],ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:104)
ES3AutoSaveMgr:Save () (at Assets/Plugins/Easy Save 3/Scripts/Auto Save/ES3AutoSaveMgr.cs:75)
SaveSystem:OnApplicationQuit () (at Assets/SaveSystem.cs:20)
Wrote active with value True
UnityEngine.Debug:Log (object)
ES3Writer:WriteProperty (string,object) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:259)
ES3Types.ES3Type_GameObject:WriteObject (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Unity Types/ES3Type_GameObject.cs:51)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:228)
ES3Types.ES3ListType:Write (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Collection Types/ES3ListType.cs:29)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:211)
ES3Writer:Write (object,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:161)
ES3Writer:WriteProperty (string,object,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:273)
ES3Types.ES3Type_GameObject:WriteObject (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Unity Types/ES3Type_GameObject.cs:54)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:228)
ES3Types.ES3ArrayType:Write (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Collection Types/ES3ArrayType.cs:26)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:211)
ES3:Serialize (object,ES3Types.ES3Type,ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:837)
ES3:Serialize<UnityEngine.GameObject[]> (UnityEngine.GameObject[],ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:822)
ES3File:Save<UnityEngine.GameObject[]> (string,UnityEngine.GameObject[]) (at Assets/Plugins/Easy Save 3/Scripts/ES3File.cs:157)
ES3:Save<UnityEngine.GameObject[]> (string,UnityEngine.GameObject[],ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:104)
ES3AutoSaveMgr:Save () (at Assets/Plugins/Easy Save 3/Scripts/Auto Save/ES3AutoSaveMgr.cs:75)
SaveSystem:OnApplicationQuit () (at Assets/SaveSystem.cs:20)
Wrote __type with value Transform
UnityEngine.Debug:Log (object)
ES3Writer:WriteProperty (string,object) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:259)
ES3Writer:WriteType (System.Type) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:379)
ES3Types.ES3UnityObjectType:WriteUsingDerivedType (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/ES3UnityObjectType.cs:110)
ES3Types.ES3UnityObjectType:WriteObject (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/ES3UnityObjectType.cs:28)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:228)
ES3Types.ES3ListType:Write (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Collection Types/ES3ListType.cs:29)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:211)
ES3Writer:Write (object,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:161)
ES3Writer:WriteProperty (string,object,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:273)
ES3Types.ES3Type_GameObject:WriteObject (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Unity Types/ES3Type_GameObject.cs:72)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:228)
ES3Types.ES3ListType:Write (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Collection Types/ES3ListType.cs:29)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:211)
ES3Writer:Write (object,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:161)
ES3Writer:WriteProperty (string,object,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:273)
ES3Types.ES3Type_GameObject:WriteObject (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Unity Types/ES3Type_GameObject.cs:54)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:228)
ES3Types.ES3ArrayType:Write (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Collection Types/ES3ArrayType.cs:26)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:211)
ES3:Serialize (object,ES3Types.ES3Type,ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:837)
ES3:Serialize<UnityEngine.GameObject[]> (UnityEngine.GameObject[],ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:822)
ES3File:Save<UnityEngine.GameObject[]> (string,UnityEngine.GameObject[]) (at Assets/Plugins/Easy Save 3/Scripts/ES3File.cs:157)
ES3:Save<UnityEngine.GameObject[]> (string,UnityEngine.GameObject[],ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:104)
ES3AutoSaveMgr:Save () (at Assets/Plugins/Easy Save 3/Scripts/Auto Save/ES3AutoSaveMgr.cs:75)
SaveSystem:OnApplicationQuit () (at Assets/SaveSystem.cs:20)
Wrote _ES3Ref with value -1
UnityEngine.Debug:Log (object)
ES3Writer:WriteProperty (string,object) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:259)
ES3Writer:WriteRef (UnityEngine.Object) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:246)
ES3Types.ES3UnityObjectType:WriteObject (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/ES3UnityObjectType.cs:40)
ES3Types.ES3UnityObjectType:WriteUsingDerivedType (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/ES3UnityObjectType.cs:114)
ES3Types.ES3UnityObjectType:WriteObject (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/ES3UnityObjectType.cs:28)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:228)
ES3Types.ES3ListType:Write (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Collection Types/ES3ListType.cs:29)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:211)
ES3Writer:Write (object,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:161)
ES3Writer:WriteProperty (string,object,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:273)
ES3Types.ES3Type_GameObject:WriteObject (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Unity Types/ES3Type_GameObject.cs:72)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:228)
ES3Types.ES3ListType:Write (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Collection Types/ES3ListType.cs:29)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:211)
ES3Writer:Write (object,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:161)
ES3Writer:WriteProperty (string,object,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:273)
ES3Types.ES3Type_GameObject:WriteObject (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Unity Types/ES3Type_GameObject.cs:54)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:228)
ES3Types.ES3ArrayType:Write (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Collection Types/ES3ArrayType.cs:26)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:211)
ES3:Serialize (object,ES3Types.ES3Type,ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:837)
ES3:Serialize<UnityEngine.GameObject[]> (UnityEngine.GameObject[],ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:822)
ES3File:Save<UnityEngine.GameObject[]> (string,UnityEngine.GameObject[]) (at Assets/Plugins/Easy Save 3/Scripts/ES3File.cs:157)
ES3:Save<UnityEngine.GameObject[]> (string,UnityEngine.GameObject[],ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:104)
ES3AutoSaveMgr:Save () (at Assets/Plugins/Easy Save 3/Scripts/Auto Save/ES3AutoSaveMgr.cs:75)
SaveSystem:OnApplicationQuit () (at Assets/SaveSystem.cs:20)
Wrote _ES3Ref with value 492048210292799211
UnityEngine.Debug:Log (object)
ES3Writer:WriteProperty (string,object) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:259)
ES3Writer:WriteRef (UnityEngine.Object) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:246)
ES3Writer:WritePropertyByRef (string,UnityEngine.Object) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:313)
ES3Types.ES3UserType_Transform:WriteComponent (object,ES3Writer) (at Assets/Easy Save 3/Types/ES3UserType_Transform.cs:30)
ES3Types.ES3ComponentType:WriteUnityObject (object,ES3Writer) (at Assets/Plugins/Easy Save 3/Scripts/Types/ES3ComponentType.cs:31)
ES3Types.ES3UnityObjectType:WriteObject (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/ES3UnityObjectType.cs:44)
ES3Types.ES3UnityObjectType:WriteUsingDerivedType (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/ES3UnityObjectType.cs:114)
ES3Types.ES3UnityObjectType:WriteObject (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/ES3UnityObjectType.cs:28)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:228)
ES3Types.ES3ListType:Write (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Collection Types/ES3ListType.cs:29)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:211)
ES3Writer:Write (object,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:161)
ES3Writer:WriteProperty (string,object,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:273)
ES3Types.ES3Type_GameObject:WriteObject (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Unity Types/ES3Type_GameObject.cs:72)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:228)
ES3Types.ES3ListType:Write (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Collection Types/ES3ListType.cs:29)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:211)
ES3Writer:Write (object,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:161)
ES3Writer:WriteProperty (string,object,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:273)
ES3Types.ES3Type_GameObject:WriteObject (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Unity Types/ES3Type_GameObject.cs:54)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:228)
ES3Types.ES3ArrayType:Write (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Collection Types/ES3ArrayType.cs:26)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:211)
ES3:Serialize (object,ES3Types.ES3Type,ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:837)
ES3:Serialize<UnityEngine.GameObject[]> (UnityEngine.GameObject[],ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:822)
ES3File:Save<UnityEngine.GameObject[]> (string,UnityEngine.GameObject[]) (at Assets/Plugins/Easy Save 3/Scripts/ES3File.cs:157)
ES3:Save<UnityEngine.GameObject[]> (string,UnityEngine.GameObject[],ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:104)
ES3AutoSaveMgr:Save () (at Assets/Plugins/Easy Save 3/Scripts/Auto Save/ES3AutoSaveMgr.cs:75)
SaveSystem:OnApplicationQuit () (at Assets/SaveSystem.cs:20)
Wrote _ES3Ref with value 492048210292799211
UnityEngine.Debug:Log (object)
ES3Writer:WriteProperty (string,object) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:259)
ES3Writer:WriteRef (UnityEngine.Object) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:246)
ES3Writer:WritePropertyByRef (string,UnityEngine.Object) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:313)
ES3Writer:WritePrivatePropertyByRef (string,object) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:364)
ES3Types.ES3UserType_Transform:WriteComponent (object,ES3Writer) (at Assets/Easy Save 3/Types/ES3UserType_Transform.cs:31)
ES3Types.ES3ComponentType:WriteUnityObject (object,ES3Writer) (at Assets/Plugins/Easy Save 3/Scripts/Types/ES3ComponentType.cs:31)
ES3Types.ES3UnityObjectType:WriteObject (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/ES3UnityObjectType.cs:44)
ES3Types.ES3UnityObjectType:WriteUsingDerivedType (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/ES3UnityObjectType.cs:114)
ES3Types.ES3UnityObjectType:WriteObject (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/ES3UnityObjectType.cs:28)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:228)
ES3Types.ES3ListType:Write (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Collection Types/ES3ListType.cs:29)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:211)
ES3Writer:Write (object,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:161)
ES3Writer:WriteProperty (string,object,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:273)
ES3Types.ES3Type_GameObject:WriteObject (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Unity Types/ES3Type_GameObject.cs:72)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:228)
ES3Types.ES3ListType:Write (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Collection Types/ES3ListType.cs:29)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:211)
ES3Writer:Write (object,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:161)
ES3Writer:WriteProperty (string,object,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:273)
ES3Types.ES3Type_GameObject:WriteObject (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Unity Types/ES3Type_GameObject.cs:54)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:228)
ES3Types.ES3ArrayType:Write (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Collection Types/ES3ArrayType.cs:26)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:211)
ES3:Serialize (object,ES3Types.ES3Type,ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:837)
ES3:Serialize<UnityEngine.GameObject[]> (UnityEngine.GameObject[],ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:822)
ES3File:Save<UnityEngine.GameObject[]> (string,UnityEngine.GameObject[]) (at Assets/Plugins/Easy Save 3/Scripts/ES3File.cs:157)
ES3:Save<UnityEngine.GameObject[]> (string,UnityEngine.GameObject[],ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:104)
ES3AutoSaveMgr:Save () (at Assets/Plugins/Easy Save 3/Scripts/Auto Save/ES3AutoSaveMgr.cs:75)
SaveSystem:OnApplicationQuit () (at Assets/SaveSystem.cs:20)
Wrote __type with value ES3ReferenceMgr,Assembly-CSharp-firstpass
UnityEngine.Debug:Log (object)
ES3Writer:WriteProperty (string,object) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:259)
ES3Writer:WriteType (System.Type) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:379)
ES3Types.ES3UnityObjectType:WriteUsingDerivedType (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/ES3UnityObjectType.cs:110)
ES3Types.ES3UnityObjectType:WriteObject (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/ES3UnityObjectType.cs:28)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:228)
ES3Types.ES3ListType:Write (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Collection Types/ES3ListType.cs:29)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:211)
ES3Writer:Write (object,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:161)
ES3Writer:WriteProperty (string,object,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:273)
ES3Types.ES3Type_GameObject:WriteObject (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Unity Types/ES3Type_GameObject.cs:72)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:228)
ES3Types.ES3ListType:Write (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Collection Types/ES3ListType.cs:29)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:211)
ES3Writer:Write (object,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:161)
ES3Writer:WriteProperty (string,object,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:273)
ES3Types.ES3Type_GameObject:WriteObject (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Unity Types/ES3Type_GameObject.cs:54)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:228)
ES3Types.ES3ArrayType:Write (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Collection Types/ES3ArrayType.cs:26)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:211)
ES3:Serialize (object,ES3Types.ES3Type,ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:837)
ES3:Serialize<UnityEngine.GameObject[]> (UnityEngine.GameObject[],ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:822)
ES3File:Save<UnityEngine.GameObject[]> (string,UnityEngine.GameObject[]) (at Assets/Plugins/Easy Save 3/Scripts/ES3File.cs:157)
ES3:Save<UnityEngine.GameObject[]> (string,UnityEngine.GameObject[],ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:104)
ES3AutoSaveMgr:Save () (at Assets/Plugins/Easy Save 3/Scripts/Auto Save/ES3AutoSaveMgr.cs:75)
SaveSystem:OnApplicationQuit () (at Assets/SaveSystem.cs:20)
Wrote __type with value System.Object
UnityEngine.Debug:Log (object)
ES3Writer:WriteProperty (string,object) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:259)
ES3Writer:WriteType (System.Type) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:379)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:187)
ES3Writer:WriteProperty (string,object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:297)
ES3Writer:WriteProperty (string,object,ES3Types.ES3Type) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:287)
ES3Writer:WritePrivateField (string,object) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:337)
ES3Types.ES3UserType_ES3ReferenceMgr:WriteComponent (object,ES3Writer) (at Assets/Easy Save 3/Types/ES3UserType_ES3ReferenceMgr.cs:19)
ES3Types.ES3ComponentType:WriteUnityObject (object,ES3Writer) (at Assets/Plugins/Easy Save 3/Scripts/Types/ES3ComponentType.cs:31)
ES3Types.ES3UnityObjectType:WriteObject (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/ES3UnityObjectType.cs:44)
ES3Types.ES3UnityObjectType:WriteUsingDerivedType (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/ES3UnityObjectType.cs:114)
ES3Types.ES3UnityObjectType:WriteObject (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/ES3UnityObjectType.cs:28)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:228)
ES3Types.ES3ListType:Write (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Collection Types/ES3ListType.cs:29)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:211)
ES3Writer:Write (object,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:161)
ES3Writer:WriteProperty (string,object,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:273)
ES3Types.ES3Type_GameObject:WriteObject (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Unity Types/ES3Type_GameObject.cs:72)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:228)
ES3Types.ES3ListType:Write (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Collection Types/ES3ListType.cs:29)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:211)
ES3Writer:Write (object,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:161)
ES3Writer:WriteProperty (string,object,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:273)
ES3Types.ES3Type_GameObject:WriteObject (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Unity Types/ES3Type_GameObject.cs:54)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:228)
ES3Types.ES3ArrayType:Write (object,ES3Writer,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Types/Collection Types/ES3ArrayType.cs:26)
ES3Writer:Write (object,ES3Types.ES3Type,ES3/ReferenceMode) (at Assets/Plugins/Easy Save 3/Scripts/Writers/ES3Writer.cs:211)
ES3:Serialize (object,ES3Types.ES3Type,ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:837)
ES3:Serialize<UnityEngine.GameObject[]> (UnityEngine.GameObject[],ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:822)
ES3File:Save<UnityEngine.GameObject[]> (string,UnityEngine.GameObject[]) (at Assets/Plugins/Easy Save 3/Scripts/ES3File.cs:157)
ES3:Save<UnityEngine.GameObject[]> (string,UnityEngine.GameObject[],ES3Settings) (at Assets/Plugins/Easy Save 3/Scripts/ES3.cs:104)
ES3AutoSaveMgr:Save () (at Assets/Plugins/Easy Save 3/Scripts/Auto Save/ES3AutoSaveMgr.cs:75)
SaveSystem:OnApplicationQuit () (at Assets/SaveSystem.cs:20)