Scriptable object doesn't added to global references in build
Posted: Sun Oct 02, 2022 8:28 am
It's very frustrating that <SO -scriptable object> 's reference doens't added automatically.
Its totally ok in Unity editor, but in Android build, the SO's references always null or can not find ID.
When I add the SO's reference manually by click right mouse click context menu, it works fine in build.
I checked auto reference update in setting surely.
And When I press the 'Refresh' and 'Optimize' button in order, the number of references increase. It means that the newly added SO was not added to the reference list at first.
What am I missing? And How can I fix this? Can I delete the ES3 and reimport it without ruining my project?
Its totally ok in Unity editor, but in Android build, the SO's references always null or can not find ID.
When I add the SO's reference manually by click right mouse click context menu, it works fine in build.
I checked auto reference update in setting surely.
And When I press the 'Refresh' and 'Optimize' button in order, the number of references increase. It means that the newly added SO was not added to the reference list at first.
What am I missing? And How can I fix this? Can I delete the ES3 and reimport it without ruining my project?