Reference Manager: What is it?
Posted: Thu May 18, 2023 4:10 pm
So I'm still a rookie in developing and I use Playmaker for my games. When I started to use Unity I also immediately started to use Easy Save. I just now have a problem that my Unity main scene is bigger than 100mb and I can't upload anymore to git. Researching the reasons of why this is happening seems that the Easy Save Reference Manager in my scene bloats the size up all over 100mb. When I delete the Manager my scene goes down to 11mb.
What is the Reference Manager for? I read that Joel said somewhere else here on the forum: The reference manager is only required if you're saving reference types (or value types with fields containing reference types). If you are only saving value types then you won't be prompted to add it. What does that exactly mean? What are reference types? Can someone explain as if I were 5?
What is the Reference Manager for? I read that Joel said somewhere else here on the forum: The reference manager is only required if you're saving reference types (or value types with fields containing reference types). If you are only saving value types then you won't be prompted to add it. What does that exactly mean? What are reference types? Can someone explain as if I were 5?