Hi there,
Code: Select all
"monoClass" : {
"_ES3Ref" : "4095535722558072592"
},
This is a reference to a MonoBehaviour. The number you are seeing in the reference ID, so it will be saved and loaded by reference.
If you want the fields of the MonoBehaviour to be saved then you should save it by reference
and by value. The easiest way to do this would be to save the MonoBehaviour directly with a separate ES3.Save call. Alternatively you can go to Tools > Easy Save 3 > Settings > Advanced Settings, and change
Serialize Unity Object fields to
By Ref and Value. Be aware that this will save all of the fields by reference and value.
All the best,
Joel