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ES3Internal.ES3Stream.CreateStream (ES3Settings settings, ES3Internal.ES3FileMode fileMode) (at <d390f52465ad4275ba5a1d828bb07737>:0)
ES3Writer.Create (ES3Settings settings, System.Boolean writeHeaderAndFooter, System.Boolean overwriteKeys, System.Boolean append) (at <d390f52465ad4275ba5a1d828bb07737>:0)
ES3Writer.Create (ES3Settings settings) (at <d390f52465ad4275ba5a1d828bb07737>:0)
ES3.Save[T] (System.String key, T value, ES3Settings settings) (at <d390f52465ad4275ba5a1d828bb07737>:0)
ES3.Save[T] (System.String key, T value, System.String filePath) (at <d390f52465ad4275ba5a1d828bb07737>:0)
This does not occur in the Unity editor, but when I do an android build, I get the following error on the first serve
What is the cause of this error?