How to manage (very) large scenes ?
Re: How to manage (very) large scenes ?
Then I did do like those steps but I still see the references there. Shall I go ahead and send to the repro?
Re: How to manage (very) large scenes ?
Re: How to manage (very) large scenes ?
Thanks for sending that over, I managed to replicate it and this will be resolved in 3.5.19.
All the best,
Joel
All the best,
Joel
Re: How to manage (very) large scenes ?
Nice! Gave it a try and it works. However, the Reference count label for the ES3 Reference Mgr didn't change but I can confirm the excluded objects are within the Exclude Objects array and their references are removed from the References array.
Edit: Also noticed an option to Set Reference IDs on components now. Could this also randomly generate a Reference ID rather than setting manually?
Edit: Also noticed an option to Set Reference IDs on components now. Could this also randomly generate a Reference ID rather than setting manually?
Re: How to manage (very) large scenes ?
Glad that's working for you The reference count won't always display the correct value because of how we get the value.yimingt wrote: ↑Fri Nov 08, 2024 1:38 am Nice! Gave it a try and it works. However, the Reference count label for the ES3 Reference Mgr didn't change but I can confirm the excluded objects are within the Exclude Objects array and their references are removed from the References array.
Edit: Also noticed an option to Set Reference IDs on components now. Could this also randomly generate a Reference ID rather than setting manually?
I'll send you a script which allows you to right-click a reference to set a random ID to it. Just give me a moment to create it.
All the best,
Joel