Hi there,
So I upgraded from like 2.4x to 2.55, and now, my save function which always worked before, is throwing an error because it thinks that an array of booleans is a custom type.
The code looks like this: (JS)
writer.Write(gArrayOfBools);
Error:
ArgumentException: The thing you want to instantiate is null.
UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message)
UnityEngine.Object.Instantiate (UnityEngine.Object original)
ES2TypeManager.InitializeTypeList ()
ES2TypeManager.GetES2Type (System.Type type)
ES2Writer.Write[Boolean] (System.Boolean[] param)
Any help is appreciated! Thanks!
Upgrading to 2.55 causes ArgumentException when saving array
Re: Upgrading to 2.55 causes ArgumentException when saving a
Hi there,
It looks like the Asset Store importer hasn't removed previous files or has imported correctly. This can be fixed by deleting the following folders and then reinstalling from the Asset Store:
Joel
It looks like the Asset Store importer hasn't removed previous files or has imported correctly. This can be fixed by deleting the following folders and then reinstalling from the Asset Store:
- /Assets/Easy Save 2/
- /Assets/Plugins/Easy Save 2/
Joel
Re: Upgrading to 2.55 causes ArgumentException when saving a
thanks,
oddly took a lot of tries to get this thing imported. Had to restart unity, it didn't want to install files claiming they were already there (even though they weren't)
oddly took a lot of tries to get this thing imported. Had to restart unity, it didn't want to install files claiming they were already there (even though they weren't)
Re: Upgrading to 2.55 causes ArgumentException when saving a
Unfortunately the Asset Store importer can occasionally be a bit buggy. We have no control over this but if it happens again, send a bug report over to Unity and they'll hopefully be able to fix it.
All the best,
Joel
All the best,
Joel